Qt 3D: Shadow Map QML Example
#version 300 es
in vec3 vertexPosition;
uniform mat4 mvp;
void main()
{
gl_Position = mvp * vec4(vertexPosition, 1.0);
}
#version 300 es
in vec3 vertexPosition;
uniform mat4 mvp;
void main()
{
gl_Position = mvp * vec4(vertexPosition, 1.0);
}