QClipPlane Class
(Qt3DRender::QClipPlane)Enables an additional OpenGL clipping plane that can be in shaders using gl_ClipDistance. More...
| Header: | #include <QClipPlane> |
| qmake: | QT += 3drender |
| Since: | Qt 5.5 |
| Instantiated By: | ClipPlane |
| Inherits: | Qt3DRender::QRenderState |
This class was introduced in Qt 5.5.
Properties
- distance : float
- normal : QVector3D
- planeIndex : int
- 3 properties inherited from Qt3DCore::QNode
- 1 property inherited from QObject
Public Functions
| float | distance() const |
| QVector3D | normal() const |
| int | planeIndex() const |
- 13 public functions inherited from Qt3DCore::QNode
- 30 public functions inherited from QObject
Public Slots
| void | setDistance(float) |
| void | setNormal(QVector3D) |
| void | setPlaneIndex(int) |
- 3 public slots inherited from Qt3DCore::QNode
- 1 public slot inherited from QObject
Signals
| void | distanceChanged(float distance) |
| void | normalChanged(QVector3D normal) |
| void | planeIndexChanged(int planeIndex) |
- 4 signals inherited from Qt3DCore::QNode
- 2 signals inherited from QObject
Related Non-Members
| typedef | QNodePtr |
| typedef | QNodeVector |
| typedef | QObjectList |
| QList<T> | qFindChildren(const QObject *obj, const QRegExp ®Exp) |
| Qt3DCore::QNodeId | qIdForNode(Qt3DCore::QNode *node) |
| Qt3DCore::QNodeIdVector | qIdsForNodes(const T &nodes) |
| T | qobject_cast(QObject *object) |
| T | qobject_cast(const QObject *object) |
Macros
| QT_NO_NARROWING_CONVERSIONS_IN_CONNECT | |
| Q_CLASSINFO(Name, Value) | |
| Q_DISABLE_COPY(Class) | |
| Q_DISABLE_COPY_MOVE(Class) | |
| Q_DISABLE_MOVE(Class) | |
| Q_EMIT | |
| Q_ENUM(...) | |
| Q_ENUM_NS(...) | |
| Q_FLAG(...) | |
| Q_FLAG_NS(...) | |
| Q_GADGET | |
| Q_INTERFACES(...) | |
| Q_INVOKABLE | |
| Q_NAMESPACE | |
| Q_OBJECT | |
| Q_PROPERTY(...) | |
| Q_REVISION | |
| Q_SET_OBJECT_NAME(Object) | |
| Q_SIGNAL | |
| Q_SIGNALS | |
| Q_SLOT | |
| Q_SLOTS |
Additional Inherited Members
- 9 static public members inherited from QObject
- 2 protected functions inherited from Qt3DCore::QNode
- 9 protected functions inherited from QObject
Detailed Description
By default, OpenGL supports up to 8 additional clipping planes. Qt3DCore::QClipPlane allows to enable one of these additional planes. These planes can then be manipulated in the shaders using gl_ClipDistance[i] where i varies between 0 and 7. The underlying implementation may support more than 8 clip planes, but it is not guaranteed.
Property Documentation
distance : float
Holds the distance of the plane from the world origin.
Access functions:
| float | distance() const |
| void | setDistance(float) |
Notifier signal:
| void | distanceChanged(float distance) |
normal : QVector3D
Holds the normal of the plane.
Access functions:
| QVector3D | normal() const |
| void | setNormal(QVector3D) |
Notifier signal:
| void | normalChanged(QVector3D normal) |
planeIndex : int
Holds the index of the plane.
Note: Usually between 0-7.
Access functions:
| int | planeIndex() const |
| void | setPlaneIndex(int) |
Notifier signal:
| void | planeIndexChanged(int planeIndex) |