CPlayer Elementverzeichnis

Vollständige Aufstellung aller Elemente für CPlayer einschließlich aller geerbten Elemente.

CanBeRemoved()CPlayer
CheckCollision(CPowerUp *CounterPart)CPlayer [inline]
CheckCollision(CShip *CounterPart)CPlayer [inline]
CPlayer()CPlayer
Draw()CPlayer [inline]
EquipWeapon(std::string Name)CPlayer [inline]
GetCollisionSystemWidth() const CPlayer [inline]
GetCurWeaponNameOfType(std::size_t GroupID)CPlayer [inline]
GetCurWeaponOfType(std::size_t GroupID)CPlayer [inline]
GetLives() const CPlayer [inline]
GetLiveString() const CPlayer [inline]
GetProjectilCount() const CPlayer [inline]
GetProjectilDamage(int Projectil) const CPlayer [inline]
GetProjectilWidth(int Projectil) const CPlayer [inline]
GetProjectilX(int Projectil) const CPlayer [inline]
GetProjectilY(int Projectil) const CPlayer [inline]
GetShip()CPlayer [inline]
GetShip() const (Definiert in CPlayer)CPlayer [inline]
GetWeaponCount() const CPlayer [inline]
GetWeaponDamage(int Weapon) const CPlayer [inline]
GetWeaponTypeCount() const CPlayer [inline]
GetXPosition() const CPlayer [inline]
GetYPosition() const CPlayer [inline]
Init(const std::string &FileName)CPlayer
IsDead() const CPlayer [inline]
ResetWeapons()CPlayer [inline]
SetLives(int Lives)CPlayer [inline]
Update()CPlayer
~CPlayer() (Definiert in CPlayer)CPlayer


Erzeugt am Sun Oct 12 14:06:45 2008 für SFML-Space von  doxygen 1.5.6