00001 /* This Spaceshooter is an small space adventure game 00002 * Copyright (C) 2008 Christoph Egger 00003 * 00004 * This program is free software: you can redistribute it and/or modify 00005 * it under the terms of the GNU General Public License as published by 00006 * the Free Software Foundation, either version 3 of the License, or 00007 * (at your option) any later version. 00008 * 00009 * This program is distributed in the hope that it will be useful, 00010 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 * GNU General Public License for more details. 00013 * 00014 * You should have received a copy of the GNU General Public License 00015 * along with this program. If not, see <http://www.gnu.org/licenses/>. 00016 */ 00017 00018 #ifndef SOUND_BUFFERS_HPP_INCLUDED 00019 #define SOUND_BUFFERS_HPP_INCLUDED 00020 00021 #include <SFML/Audio.hpp> 00022 00023 #include <map> 00024 #include <string> 00025 00029 class SndBuffMgr 00030 { 00031 public: 00032 sf::SoundBuffer& get_snd(const std::string& name) 00033 { 00034 if (sounds.find(name) != sounds.end()) 00035 return sounds[name]; 00036 else 00037 { 00038 sounds[name] = sf::SoundBuffer(); 00039 sounds[name].LoadFromFile(name); 00040 return sounds[name]; 00041 } 00042 } 00043 private: 00044 std::map<std::string,sf::SoundBuffer> sounds; 00045 }; 00046 00047 #endif 00048