#include <EnemyManager.hpp>
Öffentliche Methoden | |
bool | reset () |
int | clearPowerups () |
bool | init (std::string filename_waves, std::string filename_parameter, global_data_pointers Data, CPlayer *player, bool *play_Info, std::list< SInfo * > *Infos) |
bool | update () |
bool | hasWon () |
strength * | getStrength (int level) |
Klassen | |
struct | less_S_no_fight |
struct | S_no_fight |
Definiert in Zeile 44 der Datei EnemyManager.hpp.
bool CEnemyManager::init | ( | std::string | filename_waves, | |
std::string | filename_parameter, | |||
global_data_pointers | Data, | |||
CPlayer * | playership, | |||
bool * | play_Info, | |||
std::list< SInfo * > * | Infos | |||
) |
playership |
|
Definiert in Zeile 26 der Datei EnemyManager.cpp.