CanBeRemoved() | CPlayer | |
CheckCollision(CPowerUp *CounterPart) | CPlayer | [inline] |
CheckCollision(CShip *CounterPart) | CPlayer | [inline] |
CPlayer() | CPlayer | |
Draw() | CPlayer | [inline] |
EquipWeapon(std::string Name) | CPlayer | [inline] |
GetCollisionSystemWidth() const | CPlayer | [inline] |
GetCurWeaponNameOfType(std::size_t GroupID) | CPlayer | [inline] |
GetCurWeaponOfType(std::size_t GroupID) | CPlayer | [inline] |
GetLives() const | CPlayer | [inline] |
GetLiveString() const | CPlayer | [inline] |
GetProjectilCount() const | CPlayer | [inline] |
GetProjectilDamage(int Projectil) const | CPlayer | [inline] |
GetProjectilWidth(int Projectil) const | CPlayer | [inline] |
GetProjectilX(int Projectil) const | CPlayer | [inline] |
GetProjectilY(int Projectil) const | CPlayer | [inline] |
GetShip() | CPlayer | [inline] |
GetShip() const (Definiert in CPlayer) | CPlayer | [inline] |
GetWeaponCount() const | CPlayer | [inline] |
GetWeaponDamage(int Weapon) const | CPlayer | [inline] |
GetWeaponTypeCount() const | CPlayer | [inline] |
GetXPosition() const | CPlayer | [inline] |
GetYPosition() const | CPlayer | [inline] |
Init(const std::string &FileName) | CPlayer | |
IsDead() const | CPlayer | [inline] |
ResetWeapons() | CPlayer | [inline] |
SetLives(int Lives) | CPlayer | [inline] |
Update() | CPlayer | |
~CPlayer() (Definiert in CPlayer) | CPlayer |