Class for room views.
This class controls what the player sees in a room at any given time. Multiple views can exist in a room, and this can be used to create a split-screen effect.
The horizontal position of the view in the room. When set, if it brings the view outside of the room it is in, it will be re-adjusted so that the view is completely inside the room.
The vertical position of the view in the room. When set, if it brings the view outside of the room it is in, it will be re-adjusted so that the view is completely inside the room.
The horizontal position of the view port on the screen.
The vertical position of the view port on the screen.
Constructor method.
Arguments:
All other arugments set the respective initial attributes of the view. See the documentation for sge.View for more information.