| activate() (defined in OpenGLBufferC) | OpenGLBufferC | [virtual] |
| bind_texture(PajaSystem::DeviceInterfaceI *pInterface, PajaTypes::uint32 ui32Properties) | OpenGLBufferC | [virtual] |
| create() | OpenGLBufferC | [virtual] |
| create_new(GraphicsDeviceI *pDevice) (defined in OpenGLBufferC) | OpenGLBufferC | [static] |
| DataBlockI() | DataBlockI | [protected] |
| destroy() (defined in OpenGLBufferC) | OpenGLBufferC | [protected] |
| DeviceInterfaceI() | DeviceInterfaceI | [protected] |
| flush() | OpenGLBufferC | [virtual] |
| get_alive() const | DataBlockI | [virtual] |
| get_class_id() const | OpenGLBufferC | [virtual] |
| get_class_name() | OpenGLBufferC | [virtual] |
| get_exclusive() const | DeviceInterfaceI | [virtual] |
| get_state() const | DeviceInterfaceI | [virtual] |
| get_super_class_id() const | GraphicsBufferI | [virtual] |
| GraphicsBufferI() (defined in GraphicsBufferI) | GraphicsBufferI | [protected] |
| init(PajaTypes::uint32 ui32Flags, PajaTypes::uint32 ui32Width=0, PajaTypes::uint32 ui32Height=0) | OpenGLBufferC | [virtual] |
| load(FileIO::LoadC *pLoad) | GraphicsBufferI | [virtual] |
| m_bAlive (defined in DataBlockI) | DataBlockI | [protected] |
| m_hPBuffer (defined in OpenGLBufferC) | OpenGLBufferC | [protected] |
| m_hPBufferDC (defined in OpenGLBufferC) | OpenGLBufferC | [protected] |
| m_hPBufferRC (defined in OpenGLBufferC) | OpenGLBufferC | [protected] |
| m_pParentDev (defined in OpenGLBufferC) | OpenGLBufferC | [protected] |
| m_pViewport (defined in OpenGLBufferC) | OpenGLBufferC | [protected] |
| m_ui32InitFlags (defined in OpenGLBufferC) | OpenGLBufferC | [protected] |
| m_ui32PBufferTexID (defined in OpenGLBufferC) | OpenGLBufferC | [protected] |
| m_ui32State (defined in DeviceInterfaceI) | DeviceInterfaceI | [protected] |
| OpenGLBufferC() (defined in OpenGLBufferC) | OpenGLBufferC | [protected] |
| OpenGLBufferC(GraphicsDeviceI *pDevice) (defined in OpenGLBufferC) | OpenGLBufferC | [protected] |
| query_interface(const PluginClass::SuperClassIdC &rSuperClassId) | OpenGLBufferC | [virtual] |
| read_pixels(PajaTypes::uint32 ui32Flags, void *pData) | OpenGLBufferC | [virtual] |
| release() | DataBlockI | [virtual] |
| save(FileIO::SaveC *pSave) | GraphicsBufferI | [virtual] |
| set_alive(bool bState) | DataBlockI | [virtual] |
| set_graphicsdevice(GraphicsDeviceI *pDevice) | OpenGLBufferC | [virtual] |
| set_state(PajaTypes::uint32 ui32State) | DeviceInterfaceI | [virtual] |
| ~DataBlockI() | DataBlockI | [protected, virtual] |
| ~DeviceInterfaceI() | DeviceInterfaceI | [protected, virtual] |
| ~GraphicsBufferI() (defined in GraphicsBufferI) | GraphicsBufferI | [protected, virtual] |
| ~OpenGLBufferC() (defined in OpenGLBufferC) | OpenGLBufferC | [protected, virtual] |